Exclusif ! Le code source du noyau de Windows 98
/*
TOP SECRET Microsoft(c) Code
Project: Chicago(tm)
Projected release-date: Summer 1994
*/
#include " win31.h "
#include " win95.h "
#include " evenmore.h "
#include " oldstuff.h "
#include " billrulz.h "
#define INSTALL = HARD
char make_prog_look_big[1600000];
void main()
{
while(!CRASHED)
{
display_copyright_message();
display_bill_rules_message();
do_nothing_loop();
if (first_time_installation)
{
make_50_megabyte_swapfile();
do_nothing_loop();
totally_screw_up_HPFS_file_system();
search_and_destroy_the_rest_of_OS/2();
hang_system();
}
write_something(anything);
display_copyright_message();
do_nothing_loop();
do_some_stuff();
if (still_not_crashed)
{
display_copyright_message();
do_nothing_loop();
basically_run_windows_3.1();
do_nothing_loop();
do_nothing_loop();
}
}
if (detect_cache())
disable_cache();
if (fast_cpu())
{
set_wait_states(lots);
set_mouse(speed, very_slow);
set_mouse(action, jumpy);
set_mouse(reaction, sometimes);
}
/* printf(" Welcome to Windows 3.11 "); */
/* printf(" Welcome to Windows 95 "); */
printf(" Welcome to Windows 98 ");
if (system_ok())
crash(to_dos_prompt);
else
system_memory = open(" a:\swp0001.swp ", O_CREATE);
while(something)
{
sleep(5);
get_user_input();
sleep(5);
act_on_user_input();
sleep(5);
}
}
C'est d'une limpidité cristalline ou qu'est-ce ???
Aucun commentaire:
Enregistrer un commentaire